Genestealer Cult Codex Pdf 7th Edition Download UPDATED

Genestealer Cult Codex Pdf 7th Edition Download

A Genestealer Cult is a customs of Genestealers, genestealer hybrids, too as the completely human catechumen-hosts, infected victims and genetic relatives known as Breed Brothers, existing within another club.

Contents

  • i Overview
  • 2 Hierarchy and Organization
  • 3 Genestealer Cults and Tyranids
  • 4 Genestealer Cults in the Imperium
    • four.ane Known Infestations
    • 4.2 Known Imperial Genestealer Cults
      • 4.ii.i Officially Documented Cults
      • 4.2.2 Other Cults
  • 5 Genestealer Cults in xenos societies
  • six Background Information
  • 7 Related Articles
  • 8 Sources

Overview

Genestealer cults class if a Glgenestealer infects members of another species with its genetic lawmaking. The resultant changes in the genome of the host cause a fanatical loyalty to the genestealers, as well as a drastic change to their reproductive arrangement; their firstborn children will be hybrids, a grotesque mixture of the host's race and genestealers. These hybrids infect further victims, and the infection spreads exponentially. Fourth generation hybrids produce purestrain genestealers, and the cycle starts once once more. This brood of purestrains, hybrids, and neophytes is held together by stiff psychic and genetic bonds, and assembles effectually the original genestealer, which becomes the patriarch. Because this community is often hidden behind the facade of a organized religion or political motility, information technology is called a genestealer cult by the Imperium[four].

As the cult's numbers grow, more specialized types of hybrids are created to serve the patriarch, which is at present worshiped as a god. These include magi, primuses, loci, etc.. The cult will ofttimes abound and plot below the surface of their host world, using this base of operations to gradually infiltrate into the in a higher place society. Later on generations are less monstrous than their forbears and tin can freely walk among Imperial society without much notice. Often a genestealer cult will recruit from the downtrodden underbelly of society, characterizing themselves as liberators from the brutal yoke of Regal rule. A fully mature cult can exist huge, numbering in the billions and covering several worlds.[18a]

The Cult's primary business organisation is their propagation, but overtime this transitions to preparing their host world for the coming of a Tyranid Hive Armada. Cultists often encounter this every bit an all-powerful holy twenty-four hours of salvation, and they will work fanatically to run into a victim population is set for consumption. At the called hour the Geneestealer Cult rises up, unleashing a devastating and well-planned assault that can devastate entire Systems.[18a]

Hierarchy and Organization

Genestealer Cult hierarchy

At the pinnacle of a Genestealer Cult stands the Patriarch — he determines every action of the cult as its progenitor - he is dear and seen as a kind of male parent-figure or, in the example of the Brood Brothers, as a god. Using the Broodmind to maintain command over his forces, besides him in the hierarchy stands the Magus and Primus. These hybrids are of the quaternary generation, who operates as a public leadership figure. Patriarch, Magus, and Primus form, together with the other hybrids and Genestealers, an inner circle which is responsible for leading the cult. A broad diversity of specialist Hybrids have as well been observed, such every bit the Clamavus, Biophagus, Nexos, Sanctus, Reductus, Kelermorph, and Locus.[18e]. Beneath these are the standard Genestealer Hybrids, Genestealer Aberrants, Abominants, and Genestealer Familiars.[9]

Brood Brothers may exist outside the cult but are nonetheless ultimately part of the clan. Even further outside stand the uninfected allies of the cult, more often than not members of suppressed minorities, social fringe groups as well every bit mutants. These groups are not considered ideal hosts as they cannot contribute to the cult's political power. They are more often than not seen equally unessential elements, of use only when the cult actively rebels, and are exploited ruthlessly.[Needs Citation]

The Patriarch and the Magus hold the highest level of leadership within the cult. The death of either figure, or worse, both figures causes, at start, confusion amid the cult members. The cult's hierarchy, however, can accommodate and recover apace, and even the deaths of both figures volition not shatter or destroy a cult. In the case of the Patriarch's death, the Magus assumes the sole leadership over the cult until the next oldest Purestrain Genestealer becomes the new Patriarch.[1]

All the cultists of a given earth are known every bit an infestation, and each population expanse tin propagate several full brood cycles. All the cultists in a given population center are known as a cistron-sect. Some populations are only numerous enough to support one factor-sect, but on those worlds that are heavily populated, several can coexist. Though each factor-sect may further differentiate itself with markings and subtleties of coloration, ultimately they all hail from the same Patriarch, and usually piece of work together seamlessly. Each factor-sect has its own specialist organisms and leaders. These normally hail from the fourth generation, and hence can pass for man. So close are they in idea and human action that they and their peers in other cistron-sects may even band together to fight in the same place at the same time. These gene-sects, usually at least several hundred members potent, are further subdivided into claws. Claws typically number between 50 and a hundred warriors, formed for specific duties, these are assembled and disbanded co-ordinate to the cult's needs. Claws volition have at least one leader figure that guides them in their mission, and each Magus and Primus will have several claws at their disposal, ranging from Neophyte groups that tin laissez passer for man to monstrous broods of Aberrants that are unmistakably alien. One time the cult reaches a point of maturity where it feels secure enough that it can spare the resources to spread, it sends out a Genestealer – or fifty-fifty an entire breed – to notice new casualty. These will either come from the original breed to have made planetfall, known as the Get-go Curse, or the Purestrain Genestealers of a brood cycle's fifth generation. These vectors of infection will beginning a new factor-sect should they detect some other suitable population centre on the same world, or an entirely new infestation if they attain a planet that tin can back up a splinter of the parent cult.[18b]

Genestealer Cults and Tyranids

The cycle of reproduction of a Genestealer Cult

Genestealers are effectively the heralds of Tyranid invasions, because the psychic power of the Patriarch shines similar a beacon in the Warp and is perceived by the Hive Fleets of the Tyranids. Equally the cult's power grows over the world, the beacon becomes stronger, signaling to the Tyranids the location of a biologically rich world. By the time the Hive Fleets go far, the world may already be completely in the hands of the genestealer cult, or torn apart by ceremonious war between the cult and the remaining free gild, or at to the lowest degree weakened and rife with traitors. However, after the planet comes to the Hive Fleet'southward notice, the destiny of the cult is sealed, because all surviving members are captivated similar the rest of the planet[iv]. Afterwards the opposition is defeated, the Genestealer Patriarch and its Breed of Purestrain Genestealers will massacre its own without hesitation. The Cults biomass is harvested and consumed by the Tyranid Hive Fleet.[11b]

To a Genestealer Cult, the Tyranid is worshiped as a deity.[11b] Oft they called Tyranid as Star Children.[xiv] The Cult views the coming Hive Fleet as a long-awaited prophecy, its arrival heralding their lifting into the light forever. Acting in concert with the Hive Mind, a Genestealer Cult volition fanatically fight for the Tyranids one time information technology has arrived over their globe.[11b]

Genestealer Cults in the Imperium

A mass of a Genestealer Cult's forces

Even before Genestealers were revealed as being a role of the Tyranid race, their infiltration of human worlds was a dire threat. A single Genestealer or infected human on a planet can easily lead to the corruption of the planet's entire human population. Once a cult achieves numerical reward, the planet becomes doomed. At a sure signal the only sensible selection would exist to sterilize the planet through exterminatus. The first known Genestealer Cult encountered by the Imperium was discovered in 680.M41 on Ghosar Quintus.[10]

At first Genestealers and their methods of reproduction were poorly understood, and the menace they presented terribly underestimated. With the investigation of the reproductive bicycle and the aggressive propagation resulting from it, this changed. As deeper knowledge of Genestealer cults was gained by the Imperium and the Inquisition, subtle hints could uncover the existence of Genestealer cults within human societies. Infiltrated planets could be recognized and cleansed of Genestealers and infected humans by Space Marine troops or even by Exterminatus.[Needs Commendation]

A cult is often not recognized as a threat to the planet - its activity in achieving power at starting time being purely through subvert, non-violent means. A Cult will bide its times for generations, slowly gaining power behind the scenes and propagating its numbers. Still if the threat is recognized for what it is, the cult takes overt military action to survive. Genestealer Cults will also violently respond to outside threats that threaten their hold over a world, be it a Warp alienation, Ork Waaagh!, or Hrud migration.[11b]

Genestealer Cults thrive amid the downtrodden and oppressed classes of Purple club, often seeming equally goose egg more a typical planetary insurgent sect.[18d] The Cultists eagerly expect the day of liberation from the Imperium, which the Cult leadership insists will come up with the inflow of the Star Children.[14] The Cult itself fosters such a belief, inspiring generations of sedition and revolution in preparation for their inevitable insurgence.[18d]

Known Infestations

Genestealer Cults Infestations

  • Arcadium[3]
  • Darvon VI[3]
  • Ghosar Quintus
  • Graia[4]
  • Gravalax
  • Ichar Four[4]
  • Lamarno[4]
  • Radnar[iv]
  • Sabulorb[five]
  • Serenade[20]
  • Stalinvast
  • Terra - See the Unthinkable State of war[22]
  • Thranx
  • Torhaven
  • Triton
  • Vigilus

Known Majestic Genestealer Cults

Though but six Genestealer cults have been formally documented past the Ordo Xenos, based on information provided on Ghosar Quintus information technology appears that in that location could be hundreds if not thousands of cults in Ultima Segmentum alone.[11a]

Officially Documented Cults

  • Cult of the Bladed Cog
  • Cult of the Hive Cult
  • Cult of the Innerwyrm
  • Cult of the Pauper Princes
  • Cult of the Rusted Claw
  • Cult of the Twisted Helix

A Genestealer Cult Shrine[18c]

Other Cults

  • Behemoid Undercult
  • Blessed Raised
  • Bringers of Enraptured Joy
  • The Brotherhood
  • Alliance of Distant Stars
  • Burning Wyrm
  • Claw of the Thirsting Wyrm
  • Cult Hydraic
  • Cult of Awoken Eyes[17]
  • Cult of the Blest Wormlings
  • Cult of the Cataclysm
  • Cult of the Children
  • Cult of the Chosen Sons
  • Cult of the Devouring World
  • Cult of the Elevated Siblings
  • Cult of the Emperor'southward Writhing Shadow[thirteen]
  • Cult of the Four-Armed Emperor
  • Cult of the Giving Claw[19]
  • Cult of the Purified Gene[17]
  • Cult of the 2nd Son
  • Cult of the Shadow Spectres[21]
  • Cult of the Slithering Star[17]
  • Cult of the Star Kindred
  • Cult of the Star Saviours
  • Cult of the Starchosen
  • Cult of the Toothed Coil
  • Cult of the Twisted Claw
  • Cult of the Voidbrood
  • Cult Tendricul
  • Cult Tenebrous
  • Cult Veridian
  • Cytos Dare
  • Disciples of the Bleeding Star
  • Glatchian Creed
  • Guild of Ash
  • Order of the Wyrm[16]
  • Petitioners of the Frugal Saints
  • Resurrected
  • Sons of Jormungandr
  • The Shadowed
  • Wyrms of the Ur-Tendril

Genestealer Cults in xenos societies

An Ork/Genestealer Brood[8]

Genestealers are non limited to infecting humans; virtually any race or species can be infested, including Orks. However, broods within a society such every bit Orks are seldom large or long-lasting on business relationship of the special life bicycle and the extremely intolerant structure of club of the Orkoid species. Orks are also able to sense a wrongness about those infected that disturbs them.[18f] In fact, Orks seem to be rather unpopular hosts, and serve generally only as a kind of interim solution, until more worthwhile victims are bachelor.[2] Genestealer infections can just thrive in big, and relatively open societies such as those of humanity. All the same Genestealer Cults can crusade catastrophic impairment when they spread through Ork communities, near notably during the Xenos War.[11b]

Genestealer action has also been observed on the Tau Empire Sept of Ksi'm'yen,[11c] though the Tau'southward connection to their Ethereal Caste makes infection by Genestealers difficult.[18f]

The Kroot are known to take been afflicted also, though they are generally able to avoid those infected thanks to their ability to taste pheromones, and the wisdom of the Shapers guiding their development.[18f]

Genestealers are known to accept started colonies among the Eldar as well, such as in the lost Craftworld Zaisuthra,[12] but the Eldar's very long gestation times prevent them from beingness truly viable hosts.[18f]

The Greet and Tarellians are also known to have had Genestealer colonies, though these species take not been as successful hosts as humans either.[18f]

Background Data

Genestealers were introduced in the Showtime Edition of Warhammer 40,000. At the time, though Genestealers could infect and reproduce with any type of animate being, purestrain Genestealers could originate just from the infection of a animal known every bit a Csith. At that place was no Genestealer cult, as a host died with the "birth" of the hybrid-genestealer.[6]

With the appearance of the lath game Infinite Hulk and all-encompassing manufactures in White Dwarf issues 114, 115 and 116, the Genestealers and their offspring were newly conceived as cult-like communities of Genestealers, hybrids and fully homo Brood Brothers, with a strict hierarchy, and a complicated and unique generation cycle. They represented a terribly insidious threat to the Imperium, infecting it from inside and spreading like a virus. These Genestealer Clans could too get "Genestealer Cults" by worshipping Chaos. Such Anarchy cults included Beastmen, mutants and daemons in the regular army.

With the board game Advanced Infinite Cause, the Genestealers were associated with the Tyranids and now their infiltration served as a training for the invasion by a Hive Fleet. This version has remained the same to this day and led to a sure decrease of the importance of Genestealer cult armies in Warhammer 40,000. While in the 2d Edition they were still a separate army, and an additional force list in Codex: Tyranids (2d Edition), in the Third Edition the Genestealer cult army appeared only as a semi-official Affiliate Approved army listing in the Citadel Journal (40 and 41), written by Tim Huckelbery.

In February 2016, Games Workshop re-released Genestealer Cults in the board game Deathwatch: Overkill. They were introduced into Warhammer 40,000 proper with the release of Codex: Genestealer Cults.

Related Articles

  • Genestealer Armory

Sources

  • one: Warhammer 40.000 Compilation, [Needs Citation]
  • ii: Freebooterz: Infinite Ork Army Listing, [Needs Citation]
  • 3: Space Hulk (Game) (offset edition)
  • 4: Codex: Tyranids (second Edition), [Needs Citation]
  • 5: The Alien Beast Within (Curt Story)
  • 6: Warhammer xl,000: Rogue Trader, pg. 211
  • 7: White Dwarf 124, [Needs Citation]
  • 8: Freebooterz: Infinite Ork Army Lists, [Needs Citation]
  • 9: White Dwarf 109 — The Ghosar Quintus Broodkin
  • 10: Deathwatch: Overkill
  • xi: Codex: Genestealer Cults (7th Edition)
    • 11a: Genestealer Cults of the Imperium
    • 11b: The Cult of State of war
    • 11c: The Hidden Dynasties
    • 11d: pg. 7
  • 12: Ghost Warrior: Rise of the Ynnari (Novel), Affiliate 24
  • xiii: Codex: Adeptus Custodes (8th Edition), pg. 36 - Captain-General Trajann Valoris
  • xiv: Devoted Sons (Sourcebook), pg. 4
  • 15: Imperium Nihilus: Vigilus Defiant, pg. 111 - Genestealer Cults
  • 16: Wyrm Chase (Short Story) - White Dwarf Nov 2019
  • 17: Necromunda: The Book of Ruin, pg. 29 - Helot Anarchy Cults
  • 18: Codex: Genestealer Cults (8th Edition)
    • 18a: pgs. 6-7
    • 18b: pg. 12
    • 18c: pg. 13
    • 18d: pg. 49
    • 18e: pg.46-52
    • 18f: pg. 14
  • xix: Wrath & Glory Cadre Rulebook (Revised Edition), pg. 367
  • 20: The Infinite and the Divine (Novel), Part four Chapter 1
  • 21: White Dwarf 459, pg. 76
  • 22: Shadow Throne Rulebook, pgs. two-5
Genestealer Cult Forces
Leadership Patriarch • Magus • Primus
Specialists Clamavus • Nexos • Biophagus • Sanctus
Elites Abominant • Jackal Alphus • Kelermorph • Locus • Reductus Saboteur
Troops Acolyte Hybrid • Neophyte Hybrid • Metamorph Hybrid • Breed Brother • Purestrain Genestealer • Aberrant • Familiar • Mindwyrm Familiar • Atalan Jackal
Vehicles Dirtcycle • Wolfquad • Goliath Truck • Goliath Rockgrinder • Achilles Ridgerunner • Chimera • Sentinel • Leman Russ (Eradicator • Exterminator • Vanquisher)
Other Tectonic Fragdrill

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